![]() Fixed an issue on PC where the cursor graphics did not change to their in-game versions automatically.This issue could appear mostly with 21:9 monitors, which have the 2560×1080 native resolution Fixed an issue on PC where the controller navigation could get stuck if the player changed the video settings to windowed mode.Fixed an animation issue that could appear in the final boss fight if the boss used the ‘Kick’ skill.Damage bonus now scales properly with the Devotion in all cases.More recruitable characters in the train will possess a random ability.Random characters have a higher chance of having a random passive ability.We have made the random devotion range wider for random characters in the train, pushing out the upper limit.Recruitable characters can have higher Devotion.We have made it easier to get stars on some Circus Show blueprints.Reduced boss difficulty in District 1, District 2, and District 4 based on player feedback.We have identified and re-balanced some battles causing trouble for many players, mostly in the 4th, 5th, and 6th Districts.Difficulty spikes were removed from all Districts.VFX optimization mainly concerning lower-end PCs and last-gen consoles.Bosses now have a special status effect explaining that they won’t flee from battle.Multiple Time Capsule items can be looted before they would be available for crafting.District reset available from District 2. ![]() The super skill activation animation is now more pronounced, and animation to the Amazemeter at the beginning of battles when super skills are available was added.Better Superskill activation animation visibility. ![]()
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